{"id":9187742875804,"title":"Emerald Collector [Mystery Booster: Commander Edition]","handle":"emerald-collector-mystery-booster-commander-edition","description":"\u003ctable class=\"singles-description-table\" xmlns=\"http:\/\/www.w3.org\/1999\/html\"\u003e\n\u003ctbody\u003e\n \u003ctr\u003e\n \u003ctd\u003eSet:\u003c\/td\u003e\n \u003ctd\u003eMystery Booster: Commander Edition\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003eType:\u003c\/td\u003e\n \u003ctd\u003eCreature — Human Pirate\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003eRarity:\u003c\/td\u003e\n \u003ctd\u003eUncommon\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003eCost:\u003c\/td\u003e\n \u003ctd\u003e{1}{U}\u003c\/td\u003e\n \u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cdiv class=\"single-description-div\"\u003e\n \u003cdiv class=\"oracle-text\"\u003e\n Whenever Emerald Collector deals combat damage to a player, draw a card.\u003cbr\u003eWhen you draw your third card in a turn, conjure a card named Mox Emerald into your hand. 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This ability triggers only once.\u003cbr\u003e{2}{G}: Emerald Collector has base power and toughness 4\/4 until end of turn.\n \u003c\/div\u003e\n\u003ctable class=\"singles-reverse-description-table\"\u003e\n\u003ctbody\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cdiv class=\"single-description-div\"\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"catalogMetaData\" style=\"visibility: hidden;\" data-cardtype=\"mtg\" data-cardid=\"112413\" data-tcgid=\"709765\" data-lastupdated=\"2026-08-04T18:20:01.944Z\"\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n"}

Emerald Collector [Mystery Booster: Commander Edition]

Product Description
$0.10
Maximum quantity available reached.
Set: Mystery Booster: Commander Edition
Type: Creature — Human Pirate
Rarity: Uncommon
Cost: {1}{U}
Whenever Emerald Collector deals combat damage to a player, draw a card.
When you draw your third card in a turn, conjure a card named Mox Emerald into your hand. This ability triggers only once.
{2}{G}: Emerald Collector has base power and toughness 4/4 until end of turn.

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