{"id":8463627190428,"title":"Power Grid","handle":"power-grid","description":"\u003cp\u003e\u003cstrong\u003ePower Grid\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eis the updated release of the\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgamedesigner\/141\/friedemann-friese\"\u003eFriedemann Friese\u003c\/a\u003e\u003cspan\u003e \u003c\/span\u003ecrayon game\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/12166\/funkenschlag\"\u003eFunkenschlag\u003c\/a\u003e. It removes the crayon aspect from network building in the original edition, while retaining the fluctuating commodities market like\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/147\/crude-the-oil-game\"\u003eCrude: The Oil Game\u003c\/a\u003e\u003cspan\u003e \u003c\/span\u003eand an auction round intensity reminiscent of\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/555\/the-princes-of-florence\"\u003eThe Princes of Florence\u003c\/a\u003e.\u003c\/p\u003e\n\u003cp\u003eThe objective of\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003ePower Grid\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eis to supply the most cities with power when someone's network gains a predetermined size. In this new edition, players mark pre-existing routes between cities for connection, and then bid against each other to purchase the power plants that they use to power their cities.\u003c\/p\u003e\n\u003cp\u003eHowever, as plants are purchased, newer, more efficient plants become available, so by merely purchasing, you're potentially allowing others access to superior equipment.\u003c\/p\u003e\n\u003cp\u003eAdditionally, players must acquire the raw materials (coal, oil, garbage, and uranium) needed to power said plants (except for the 'renewable' windfarm\/ solar plants, which require no fuel), making it a constant struggle to upgrade your plants for maximum efficiency while still retaining enough wealth to quickly expand your network to get the cheapest routes.\u003c\/p\u003e","published_at":"2025-07-09T13:58:55-05:00","created_at":"2025-07-09T13:58:55-05:00","vendor":"Rio Grande Games","type":"Board Game","tags":["Board Games","Item Type_Board Games","Price_$50 to $100"],"price":5000,"price_min":5000,"price_max":5000,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":45102307147932,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"RGG 599","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Power Grid","public_title":null,"options":["Default Title"],"price":5000,"weight":0,"compare_at_price":null,"inventory_management":"shopify","barcode":"655132005593","requires_selling_plan":false,"selling_plan_allocations":[],"quantity_rule":{"min":1,"max":null,"increment":1}}],"images":["\/\/shop.littlewars.com\/cdn\/shop\/files\/pic4459753.webp?v=1755044935"],"featured_image":"\/\/shop.littlewars.com\/cdn\/shop\/files\/pic4459753.webp?v=1755044935","options":["Title"],"media":[{"alt":null,"id":33936617406620,"position":1,"preview_image":{"aspect_ratio":0.73,"height":300,"width":219,"src":"\/\/shop.littlewars.com\/cdn\/shop\/files\/pic4459753.webp?v=1755044935"},"aspect_ratio":0.73,"height":300,"media_type":"image","src":"\/\/shop.littlewars.com\/cdn\/shop\/files\/pic4459753.webp?v=1755044935","width":219}],"requires_selling_plan":false,"selling_plan_groups":[],"content":"\u003cp\u003e\u003cstrong\u003ePower Grid\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eis the updated release of the\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgamedesigner\/141\/friedemann-friese\"\u003eFriedemann Friese\u003c\/a\u003e\u003cspan\u003e \u003c\/span\u003ecrayon game\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/12166\/funkenschlag\"\u003eFunkenschlag\u003c\/a\u003e. It removes the crayon aspect from network building in the original edition, while retaining the fluctuating commodities market like\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/147\/crude-the-oil-game\"\u003eCrude: The Oil Game\u003c\/a\u003e\u003cspan\u003e \u003c\/span\u003eand an auction round intensity reminiscent of\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/555\/the-princes-of-florence\"\u003eThe Princes of Florence\u003c\/a\u003e.\u003c\/p\u003e\n\u003cp\u003eThe objective of\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003ePower Grid\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eis to supply the most cities with power when someone's network gains a predetermined size. In this new edition, players mark pre-existing routes between cities for connection, and then bid against each other to purchase the power plants that they use to power their cities.\u003c\/p\u003e\n\u003cp\u003eHowever, as plants are purchased, newer, more efficient plants become available, so by merely purchasing, you're potentially allowing others access to superior equipment.\u003c\/p\u003e\n\u003cp\u003eAdditionally, players must acquire the raw materials (coal, oil, garbage, and uranium) needed to power said plants (except for the 'renewable' windfarm\/ solar plants, which require no fuel), making it a constant struggle to upgrade your plants for maximum efficiency while still retaining enough wealth to quickly expand your network to get the cheapest routes.\u003c\/p\u003e"}