{"id":8210118344860,"title":"Roll for Initiative (Magic Minigame) [Dungeons \u0026 Dragons: Adventures in the Forgotten Realms Minigame]","handle":"roll-for-initiative-magic-minigame-dungeons-dragons-adventures-in-the-forgotten-realms-minigame","description":"\u003ctable class=\"singles-description-table\" xmlns=\"http:\/\/www.w3.org\/1999\/html\"\u003e\n\u003ctbody\u003e\n \u003ctr\u003e\n \u003ctd\u003eSet:\u003c\/td\u003e\n \u003ctd\u003eDungeons \u0026amp; Dragons: Adventures in the Forgotten Realms Minigame\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003eType:\u003c\/td\u003e\n \u003ctd\u003eCard — Magic Minigame\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003eRarity:\u003c\/td\u003e\n \u003ctd\u003eCommon\u003c\/td\u003e\n \u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cdiv class=\"single-description-div\"\u003e\n \u003cdiv class=\"oracle-text\"\u003e\n 2+ players | 1+ packs | 5 minutes | d20\u003cbr\u003e\u003cbr\u003eOBJECTIVE:\u003cbr\u003e\u003cbr\u003eAs you enter the room, the terrible dragon opens its eyes and lets out a roar. Everybody… roll for initiative! Roll a d20 and modify the result with some Magic cards to get the highest initiative!\u003cbr\u003e\u003cbr\u003eGET READY:\u003cbr\u003e\u003cbr\u003eOpen a booster and remove all cards without Magic card backs. Use an additional booster for groups of five players or more. Shuffle, then deal the same number of cards to each player. If there are extra cards after dealing, set them aside. Each player then rolls a d20 to determine their initiative. In case of a tie, the tied players roll again. The player with the lowest starting initiative goes first.\u003cbr\u003e\u003cbr\u003eLET'S PLAY:\u003cbr\u003e\u003cbr\u003eOn each player's turn, they play a card to modify a player's initiative (see reverse side for card effects). Cards with effects that will be counted at the end of the game should be placed in front of the target player. All other cards go into the discard pile.\u003cbr\u003e\u003cbr\u003ePlay continues until all players are out of cards.\u003cbr\u003e\u003cbr\u003eWhite Card: At the end of the game, increase a player's roll by 2.\u003cbr\u003e\u003cbr\u003eBlue Card: Reroll another player's die, but use the new result only if it's lower.\u003cbr\u003e\u003cbr\u003eBlack Card: At the end of the game, decrease a player's roll by 2.\u003cbr\u003e\u003cbr\u003eRed Card: Reroll another player's die. They must use the new result.\u003cbr\u003e\u003cbr\u003eGreen Card: Reroll your own die, but use the new result only if it's higher.\u003cbr\u003e\u003cbr\u003eColorless Card: Each player may reroll their die. if they do, they must use the new result.\u003cbr\u003e\u003cbr\u003eMulticolored Card: Apply the effects of each of the card's colors. Each effect can target a different player.\u003cbr\u003e\u003cbr\u003eAny Card Played Face Down: At the end of the game, increase or decrease a player's die roll by 1.\u003cbr\u003e\u003cbr\u003eTO WIN:\u003cbr\u003e\u003cbr\u003eOnce everyone is out of cards, check to see who has the highest roll. That player wins initiative!\n \u003c\/div\u003e\n\u003ctable class=\"singles-reverse-description-table\"\u003e\n\u003ctbody\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cdiv class=\"single-description-div\"\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"catalogMetaData\" style=\"visibility: hidden;\" data-cardtype=\"mtg\" data-cardid=\"69044\" data-tcgid=\"245168\" data-lastupdated=\"2024-07-22T20:35:17.311Z\"\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n","published_at":"2024-07-26T00:17:10-05:00","created_at":"2024-07-26T00:17:13-05:00","vendor":"Magic: The Gathering","type":"MTG Single","tags":["Card","Common","Dungeons \u0026 Dragons: Adventures in the Forgotten Realms Minigame","Magic Minigame","Normal"],"price":20,"price_min":20,"price_max":20,"available":false,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":44267069767836,"title":"Near Mint","option1":"Near Mint","option2":null,"option3":null,"sku":"MAFR-5-EN-NF-1","requires_shipping":true,"taxable":true,"featured_image":null,"available":false,"name":"Roll for Initiative (Magic Minigame) [Dungeons \u0026 Dragons: Adventures in the Forgotten Realms Minigame] - Near Mint","public_title":"Near Mint","options":["Near Mint"],"price":20,"weight":2,"compare_at_price":null,"inventory_management":"shopify","barcode":null,"requires_selling_plan":false,"selling_plan_allocations":[]},{"id":44267069800604,"title":"Lightly Played","option1":"Lightly Played","option2":null,"option3":null,"sku":"MAFR-5-EN-NF-2","requires_shipping":true,"taxable":true,"featured_image":null,"available":false,"name":"Roll for Initiative (Magic Minigame) [Dungeons \u0026 Dragons: Adventures in the Forgotten Realms Minigame] - Lightly Played","public_title":"Lightly Played","options":["Lightly Played"],"price":20,"weight":2,"compare_at_price":null,"inventory_management":"shopify","barcode":null,"requires_selling_plan":false,"selling_plan_allocations":[]},{"id":44267069833372,"title":"Moderately Played","option1":"Moderately Played","option2":null,"option3":null,"sku":"MAFR-5-EN-NF-3","requires_shipping":true,"taxable":true,"featured_image":null,"available":false,"name":"Roll for Initiative (Magic Minigame) [Dungeons \u0026 Dragons: Adventures in the Forgotten Realms Minigame] - Moderately Played","public_title":"Moderately Played","options":["Moderately Played"],"price":20,"weight":2,"compare_at_price":null,"inventory_management":"shopify","barcode":null,"requires_selling_plan":false,"selling_plan_allocations":[]},{"id":44267069866140,"title":"Heavily Played","option1":"Heavily Played","option2":null,"option3":null,"sku":"MAFR-5-EN-NF-4","requires_shipping":true,"taxable":true,"featured_image":null,"available":false,"name":"Roll for Initiative (Magic Minigame) [Dungeons \u0026 Dragons: Adventures in the Forgotten Realms Minigame] - Heavily Played","public_title":"Heavily Played","options":["Heavily Played"],"price":20,"weight":2,"compare_at_price":null,"inventory_management":"shopify","barcode":null,"requires_selling_plan":false,"selling_plan_allocations":[]},{"id":44267069898908,"title":"Damaged","option1":"Damaged","option2":null,"option3":null,"sku":"MAFR-5-EN-NF-5","requires_shipping":true,"taxable":true,"featured_image":null,"available":false,"name":"Roll for Initiative (Magic Minigame) [Dungeons \u0026 Dragons: Adventures in the Forgotten Realms Minigame] - Damaged","public_title":"Damaged","options":["Damaged"],"price":20,"weight":2,"compare_at_price":null,"inventory_management":"shopify","barcode":null,"requires_selling_plan":false,"selling_plan_allocations":[]}],"images":["\/\/shop.littlewars.com\/cdn\/shop\/files\/a2456a5d-7e2b-5058-8b55-5c08b62ba120.jpg?v=1721971033","\/\/shop.littlewars.com\/cdn\/shop\/files\/bacaff9c-c1f9-535e-948e-9f47fbd6a84f.jpg?v=1721971033"],"featured_image":"\/\/shop.littlewars.com\/cdn\/shop\/files\/a2456a5d-7e2b-5058-8b55-5c08b62ba120.jpg?v=1721971033","options":["Title"],"media":[{"alt":null,"id":31617689682076,"position":1,"preview_image":{"aspect_ratio":0.718,"height":936,"width":672,"src":"\/\/shop.littlewars.com\/cdn\/shop\/files\/a2456a5d-7e2b-5058-8b55-5c08b62ba120.jpg?v=1721971033"},"aspect_ratio":0.718,"height":936,"media_type":"image","src":"\/\/shop.littlewars.com\/cdn\/shop\/files\/a2456a5d-7e2b-5058-8b55-5c08b62ba120.jpg?v=1721971033","width":672},{"alt":null,"id":31617689714844,"position":2,"preview_image":{"aspect_ratio":0.718,"height":936,"width":672,"src":"\/\/shop.littlewars.com\/cdn\/shop\/files\/bacaff9c-c1f9-535e-948e-9f47fbd6a84f.jpg?v=1721971033"},"aspect_ratio":0.718,"height":936,"media_type":"image","src":"\/\/shop.littlewars.com\/cdn\/shop\/files\/bacaff9c-c1f9-535e-948e-9f47fbd6a84f.jpg?v=1721971033","width":672}],"requires_selling_plan":false,"selling_plan_groups":[],"content":"\u003ctable class=\"singles-description-table\" xmlns=\"http:\/\/www.w3.org\/1999\/html\"\u003e\n\u003ctbody\u003e\n \u003ctr\u003e\n \u003ctd\u003eSet:\u003c\/td\u003e\n \u003ctd\u003eDungeons \u0026amp; Dragons: Adventures in the Forgotten Realms Minigame\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003eType:\u003c\/td\u003e\n \u003ctd\u003eCard — Magic Minigame\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003eRarity:\u003c\/td\u003e\n \u003ctd\u003eCommon\u003c\/td\u003e\n \u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cdiv class=\"single-description-div\"\u003e\n \u003cdiv class=\"oracle-text\"\u003e\n 2+ players | 1+ packs | 5 minutes | d20\u003cbr\u003e\u003cbr\u003eOBJECTIVE:\u003cbr\u003e\u003cbr\u003eAs you enter the room, the terrible dragon opens its eyes and lets out a roar. Everybody… roll for initiative! Roll a d20 and modify the result with some Magic cards to get the highest initiative!\u003cbr\u003e\u003cbr\u003eGET READY:\u003cbr\u003e\u003cbr\u003eOpen a booster and remove all cards without Magic card backs. Use an additional booster for groups of five players or more. Shuffle, then deal the same number of cards to each player. If there are extra cards after dealing, set them aside. Each player then rolls a d20 to determine their initiative. In case of a tie, the tied players roll again. The player with the lowest starting initiative goes first.\u003cbr\u003e\u003cbr\u003eLET'S PLAY:\u003cbr\u003e\u003cbr\u003eOn each player's turn, they play a card to modify a player's initiative (see reverse side for card effects). Cards with effects that will be counted at the end of the game should be placed in front of the target player. All other cards go into the discard pile.\u003cbr\u003e\u003cbr\u003ePlay continues until all players are out of cards.\u003cbr\u003e\u003cbr\u003eWhite Card: At the end of the game, increase a player's roll by 2.\u003cbr\u003e\u003cbr\u003eBlue Card: Reroll another player's die, but use the new result only if it's lower.\u003cbr\u003e\u003cbr\u003eBlack Card: At the end of the game, decrease a player's roll by 2.\u003cbr\u003e\u003cbr\u003eRed Card: Reroll another player's die. They must use the new result.\u003cbr\u003e\u003cbr\u003eGreen Card: Reroll your own die, but use the new result only if it's higher.\u003cbr\u003e\u003cbr\u003eColorless Card: Each player may reroll their die. if they do, they must use the new result.\u003cbr\u003e\u003cbr\u003eMulticolored Card: Apply the effects of each of the card's colors. Each effect can target a different player.\u003cbr\u003e\u003cbr\u003eAny Card Played Face Down: At the end of the game, increase or decrease a player's die roll by 1.\u003cbr\u003e\u003cbr\u003eTO WIN:\u003cbr\u003e\u003cbr\u003eOnce everyone is out of cards, check to see who has the highest roll. That player wins initiative!\n \u003c\/div\u003e\n\u003ctable class=\"singles-reverse-description-table\"\u003e\n\u003ctbody\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cdiv class=\"single-description-div\"\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"catalogMetaData\" style=\"visibility: hidden;\" data-cardtype=\"mtg\" data-cardid=\"69044\" data-tcgid=\"245168\" data-lastupdated=\"2024-07-22T20:35:17.311Z\"\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n"}

Roll for Initiative (Magic Minigame) [Dungeons & Dragons: Adventures in the Forgotten Realms Minigame]

Product Description
$0.20
Maximum quantity available reached.
Set: Dungeons & Dragons: Adventures in the Forgotten Realms Minigame
Type: Card — Magic Minigame
Rarity: Common
2+ players | 1+ packs | 5 minutes | d20

OBJECTIVE:

As you enter the room, the terrible dragon opens its eyes and lets out a roar. Everybody… roll for initiative! Roll a d20 and modify the result with some Magic cards to get the highest initiative!

GET READY:

Open a booster and remove all cards without Magic card backs. Use an additional booster for groups of five players or more. Shuffle, then deal the same number of cards to each player. If there are extra cards after dealing, set them aside. Each player then rolls a d20 to determine their initiative. In case of a tie, the tied players roll again. The player with the lowest starting initiative goes first.

LET'S PLAY:

On each player's turn, they play a card to modify a player's initiative (see reverse side for card effects). Cards with effects that will be counted at the end of the game should be placed in front of the target player. All other cards go into the discard pile.

Play continues until all players are out of cards.

White Card: At the end of the game, increase a player's roll by 2.

Blue Card: Reroll another player's die, but use the new result only if it's lower.

Black Card: At the end of the game, decrease a player's roll by 2.

Red Card: Reroll another player's die. They must use the new result.

Green Card: Reroll your own die, but use the new result only if it's higher.

Colorless Card: Each player may reroll their die. if they do, they must use the new result.

Multicolored Card: Apply the effects of each of the card's colors. Each effect can target a different player.

Any Card Played Face Down: At the end of the game, increase or decrease a player's die roll by 1.

TO WIN:

Once everyone is out of cards, check to see who has the highest roll. That player wins initiative!

Related products