{"id":8209102045340,"title":"Squad Commander [Commander Legends: Battle for Baldur's Gate]","handle":"squad-commander-commander-legends-battle-for-baldurs-gate","description":"\u003ctable class=\"singles-description-table\" xmlns=\"http:\/\/www.w3.org\/1999\/html\"\u003e\n\u003ctbody\u003e\n \u003ctr\u003e\n \u003ctd\u003eSet:\u003c\/td\u003e\n \u003ctd\u003eCommander Legends: Battle for Baldur's Gate\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003eType:\u003c\/td\u003e\n \u003ctd\u003eCreature — Kor Warrior\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003eRarity:\u003c\/td\u003e\n \u003ctd\u003eRare\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003eCost:\u003c\/td\u003e\n \u003ctd\u003e{3}{W}\u003c\/td\u003e\n \u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cdiv class=\"single-description-div\"\u003e\n \u003cdiv class=\"oracle-text\"\u003e\n When Squad Commander enters the battlefield, create a 1\/1 white Kor Warrior creature token for each creature in your party. 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(Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)\u003cbr\u003eAt the beginning of combat on your turn, if you have a full party, creatures you control get +1\/+0 and gain indestructible until end of turn.\n \u003c\/div\u003e\n\u003ctable class=\"singles-reverse-description-table\"\u003e\n\u003ctbody\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cdiv class=\"single-description-div\"\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"catalogMetaData\" style=\"visibility: hidden;\" data-cardtype=\"mtg\" data-cardid=\"75111\" data-tcgid=\"273702\" data-lastupdated=\"2024-07-22T20:34:56.812Z\"\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n"}

Squad Commander [Commander Legends: Battle for Baldur's Gate]

Product Description
$0.20
Maximum quantity available reached.
Set: Commander Legends: Battle for Baldur's Gate
Type: Creature — Kor Warrior
Rarity: Rare
Cost: {3}{W}
When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.

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