{"id":1721151684654,"title":"The Resistance","handle":"theresistance-1","description":"\u003cp\u003eThe Empire must fall. Our mission must succeed. By destroying their key bases, we will shatter Imperial strength and liberate our people. Yet spies have infiltrated our ranks, ready for sabotage. We must unmask them. In five nights we reshape destiny or die trying. We are the Resistance!\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eThe Resistance\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a party game of social deduction. It is designed for five to ten players, lasts about 30 minutes, and has no player elimination.\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eThe Resistance\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis inspired by Mafia\/Werewolf, yet it is unique in its core mechanics, which increase the resources for informed decisions, intensify player interaction, and eliminate player elimination.\u003c\/p\u003e\n\u003cp\u003ePlayers are either Resistance Operatives or Imperial Spies. For three to five rounds, they must depend on each other to carry out missions against the Empire. At the same time, they must try to deduce the other players’ identities and gain their trust. Each round begins with discussion. When ready, the Leader entrusts sets of Plans to a certain number of players (possibly including himself\/herself). Everyone votes on whether or not to approve the assignment. Once an assignment passes, the chosen players secretly decide to Support or Sabotage the mission. Based on the results, the mission succeeds (Resistance win) or fails (Empire win). When a team wins three missions, they have won the game.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eRule Correction:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eFor first printing (2010 purchases), the expansion rules should read: \"Games of 5-6 players use 7 plot cards, games with 7+ players use all 15 Plot Cards.\" and \"...each Round, the leader draws Plot cards (1 for 5-6 players, 2 for 7-8 players, and 3 for 9-10 players)\" - This has been corrected in the subsequent printings.\u003c\/p\u003e","published_at":"2023-12-04T14:21:32-06:00","created_at":"2019-03-21T21:44:18-05:00","vendor":"Indie Boards \u0026 Cards","type":"Board Games","tags":["Ages_14+","Board Game Genre_Bluffing","Board Game Genre_Negotiation","Board Game Genre_Party Games","Board Game Genre_Thematic","Board Games","Item Type_Board Games","Manufacturer_Indie Boards and Cards","Maximum Number of Players_10","Number of PLayers_10","Number of Players_5","Number of Players_6","Number of Players_7+","Number of Players_8","Number of Players_9"],"price":2500,"price_min":2500,"price_max":2500,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":16034650488878,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"IBC RES-3","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"The Resistance","public_title":null,"options":["Default Title"],"price":2500,"weight":295,"compare_at_price":null,"inventory_management":"shopify","barcode":"722301926178","requires_selling_plan":false,"selling_plan_allocations":[]}],"images":["\/\/shop.littlewars.com\/cdn\/shop\/files\/pic2576459.webp?v=1755039425"],"featured_image":"\/\/shop.littlewars.com\/cdn\/shop\/files\/pic2576459.webp?v=1755039425","options":["Title"],"media":[{"alt":null,"id":33936335306908,"position":1,"preview_image":{"aspect_ratio":0.737,"height":300,"width":221,"src":"\/\/shop.littlewars.com\/cdn\/shop\/files\/pic2576459.webp?v=1755039425"},"aspect_ratio":0.737,"height":300,"media_type":"image","src":"\/\/shop.littlewars.com\/cdn\/shop\/files\/pic2576459.webp?v=1755039425","width":221}],"requires_selling_plan":false,"selling_plan_groups":[],"content":"\u003cp\u003eThe Empire must fall. Our mission must succeed. By destroying their key bases, we will shatter Imperial strength and liberate our people. Yet spies have infiltrated our ranks, ready for sabotage. We must unmask them. In five nights we reshape destiny or die trying. We are the Resistance!\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eThe Resistance\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a party game of social deduction. It is designed for five to ten players, lasts about 30 minutes, and has no player elimination.\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eThe Resistance\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis inspired by Mafia\/Werewolf, yet it is unique in its core mechanics, which increase the resources for informed decisions, intensify player interaction, and eliminate player elimination.\u003c\/p\u003e\n\u003cp\u003ePlayers are either Resistance Operatives or Imperial Spies. For three to five rounds, they must depend on each other to carry out missions against the Empire. At the same time, they must try to deduce the other players’ identities and gain their trust. Each round begins with discussion. When ready, the Leader entrusts sets of Plans to a certain number of players (possibly including himself\/herself). Everyone votes on whether or not to approve the assignment. Once an assignment passes, the chosen players secretly decide to Support or Sabotage the mission. Based on the results, the mission succeeds (Resistance win) or fails (Empire win). When a team wins three missions, they have won the game.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eRule Correction:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eFor first printing (2010 purchases), the expansion rules should read: \"Games of 5-6 players use 7 plot cards, games with 7+ players use all 15 Plot Cards.\" and \"...each Round, the leader draws Plot cards (1 for 5-6 players, 2 for 7-8 players, and 3 for 9-10 players)\" - This has been corrected in the subsequent printings.\u003c\/p\u003e"}

The Resistance

Product Description
$25.00
Maximum quantity available reached.

The Empire must fall. Our mission must succeed. By destroying their key bases, we will shatter Imperial strength and liberate our people. Yet spies have infiltrated our ranks, ready for sabotage. We must unmask them. In five nights we reshape destiny or die trying. We are the Resistance!

The Resistance is a party game of social deduction. It is designed for five to ten players, lasts about 30 minutes, and has no player elimination. The Resistance is inspired by Mafia/Werewolf, yet it is unique in its core mechanics, which increase the resources for informed decisions, intensify player interaction, and eliminate player elimination.

Players are either Resistance Operatives or Imperial Spies. For three to five rounds, they must depend on each other to carry out missions against the Empire. At the same time, they must try to deduce the other players’ identities and gain their trust. Each round begins with discussion. When ready, the Leader entrusts sets of Plans to a certain number of players (possibly including himself/herself). Everyone votes on whether or not to approve the assignment. Once an assignment passes, the chosen players secretly decide to Support or Sabotage the mission. Based on the results, the mission succeeds (Resistance win) or fails (Empire win). When a team wins three missions, they have won the game.

Rule Correction:

For first printing (2010 purchases), the expansion rules should read: "Games of 5-6 players use 7 plot cards, games with 7+ players use all 15 Plot Cards." and "...each Round, the leader draws Plot cards (1 for 5-6 players, 2 for 7-8 players, and 3 for 9-10 players)" - This has been corrected in the subsequent printings.

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