{"id":1721335742510,"title":"Twilight Imperium: 4th Edition","handle":"twilightimperium-4thedition-1","description":"\u003cp\u003eTwilight Imperium (Fourth Edition) is a game of galactic conquest in which three to six players take on the role of one of seventeen factions vying for galactic domination through military might, political maneuvering, and economic bargaining. Every faction offers a completely different play experience, from the wormhole-hopping Ghosts of Creuss to the Emirates of Hacan, masters of trade and economics. These seventeen races are offered many paths to victory, but only one may sit upon the throne of Mecatol Rex as the new masters of the galaxy.\u003c\/p\u003e\n\u003cp\u003eNo two games of Twilight Imperium are ever identical. At the start of each galactic age, the game board is uniquely and strategically constructed using 51 galaxy tiles that feature everything from lush new planets and supernovas to asteroid fields and gravity rifts. 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Every faction offers a completely different play experience, from the wormhole-hopping Ghosts of Creuss to the Emirates of Hacan, masters of trade and economics. These seventeen races are offered many paths to victory, but only one may sit upon the throne of Mecatol Rex as the new masters of the galaxy.\u003c\/p\u003e\n\u003cp\u003eNo two games of Twilight Imperium are ever identical. At the start of each galactic age, the game board is uniquely and strategically constructed using 51 galaxy tiles that feature everything from lush new planets and supernovas to asteroid fields and gravity rifts. Players are dealt a hand of these tiles and take turns creating the galaxy around Mecatol Rex, the capital planet seated in the center of the board. An ion storm may block your race from progressing through the galaxy while a fortuitously placed gravity rift may protect you from your closest foes. The galaxy is yours to both craft and dominate.\u003c\/p\u003e\n\u003c!-- split --\u003e\n\u003cp\u003e\u003cstrong\u003eContents:\u003c\/strong\u003e\u003cbr\u003e 17 Faction Sheets\u003cbr\u003e 6 Command Sheets\u003cbr\u003e 51 System Tiles\u003cbr\u003e 354 Plastic Units\u003cbr\u003e 8 Strategy Cards\u003cbr\u003e 8 Ten-Sided Dice\u003cbr\u003e 1 Victory Point Track\u003cbr\u003e 59 Planet Cards\u003cbr\u003e 40 Objective Cards\u003cbr\u003e 50 Agenda Cards\u003cbr\u003e 80 Action Cards\u003cbr\u003e 41 Promissory Note Cards\u003cbr\u003e 1 Speaker Token\u003cbr\u003e 182 Technology Cards\u003cbr\u003e 2 Creuss Alpha\/Beta Wormhole Tokens\u003cbr\u003e 1 Naalu \"0\" Token\u003cbr\u003e 1 Custodians Token\u003cbr\u003e 2 Nekro X\/Y Assimilator Tokens\u003cbr\u003e 272 Command Tokens (16 for each Faction)\u003cbr\u003e 289 Control Tokens (17 for each Faction)\u003cbr\u003e 48 Trade Good and Commodity Tokens (Double-Sided)\u003cbr\u003e 49 Infantry Tokens\u003cbr\u003e 49 Fighter Tokens\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eManufacturer:\u003c\/strong\u003e Fantasy Flight Games\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003ePlayers:\u003c\/strong\u003e 3-6\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003ePlay Time:\u003c\/strong\u003e 240 - 480 min\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eAges:\u003c\/strong\u003e 14+\u003c\/p\u003e"}

Twilight Imperium: 4th Edition

Product Description

Twilight Imperium (Fourth Edition) is a game of galactic conquest in which three to six players take on the role of one of seventeen factions vying for galactic domination through military might, political maneuvering, and economic bargaining. Every faction offers a completely different play experience, from the wormhole-hopping Ghosts of Creuss to the Emirates of Hacan, masters of trade and economics. These seventeen races are offered many paths to victory, but only one may sit upon the throne of Mecatol Rex as the new masters of the galaxy.

No two games of Twilight Imperium are ever identical. At the start of each galactic age, the game board is uniquely and strategically constructed using 51 galaxy tiles that feature everything from lush new planets and supernovas to asteroid fields and gravity rifts. Players are dealt a hand of these tiles and take turns creating the galaxy around Mecatol Rex, the capital planet seated in the center of the board. An ion storm may block your race from progressing through the galaxy while a fortuitously placed gravity rift may protect you from your closest foes. The galaxy is yours to both craft and dominate.

$149.95
Maximum quantity available reached.

Contents:
17 Faction Sheets
6 Command Sheets
51 System Tiles
354 Plastic Units
8 Strategy Cards
8 Ten-Sided Dice
1 Victory Point Track
59 Planet Cards
40 Objective Cards
50 Agenda Cards
80 Action Cards
41 Promissory Note Cards
1 Speaker Token
182 Technology Cards
2 Creuss Alpha/Beta Wormhole Tokens
1 Naalu "0" Token
1 Custodians Token
2 Nekro X/Y Assimilator Tokens
272 Command Tokens (16 for each Faction)
289 Control Tokens (17 for each Faction)
48 Trade Good and Commodity Tokens (Double-Sided)
49 Infantry Tokens
49 Fighter Tokens

Manufacturer: Fantasy Flight Games

Players: 3-6

Play Time: 240 - 480 min

Ages: 14+

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