{"id":8206225899676,"title":"What Must Be Done (Extended Art) [Assassin's Creed]","handle":"what-must-be-done-extended-art-assassins-creed","description":"\u003ctable class=\"singles-description-table\" xmlns=\"http:\/\/www.w3.org\/1999\/html\"\u003e\n\u003ctbody\u003e\n \u003ctr\u003e\n \u003ctd\u003eSet:\u003c\/td\u003e\n \u003ctd\u003eAssassin's Creed\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003eType:\u003c\/td\u003e\n \u003ctd\u003eSorcery\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003eRarity:\u003c\/td\u003e\n \u003ctd\u003eRare\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003eCost:\u003c\/td\u003e\n \u003ctd\u003e{3}{W}{W}\u003c\/td\u003e\n \u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cdiv class=\"single-description-div\"\u003e\n \u003cdiv class=\"oracle-text\"\u003e\n Choose one —\u003cbr\u003e• Let the World Burn — Destroy all artifacts and creatures.\u003cbr\u003e• Release Juno — Return target historic permanent card from your graveyard to the battlefield. 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It enters with two additional +1\/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)\n \u003c\/div\u003e\n\u003ctable class=\"singles-reverse-description-table\"\u003e\n\u003ctbody\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cdiv class=\"single-description-div\"\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"catalogMetaData\" style=\"visibility: hidden;\" data-cardtype=\"mtg\" data-cardid=\"91056\" data-tcgid=\"555453\" data-lastupdated=\"2024-11-20T15:58:16.318Z\"\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n"}

What Must Be Done (Extended Art) [Assassin's Creed]

Product Description
$0.30
Maximum quantity available reached.
Set: Assassin's Creed
Type: Sorcery
Rarity: Rare
Cost: {3}{W}{W}
Choose one —
• Let the World Burn — Destroy all artifacts and creatures.
• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)

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