{"id":8464919756956,"title":"Yet Another Night in Vegas [Unknown Event]","handle":"yet-another-night-in-vegas-unknown-event","description":"\u003ctable class=\"singles-description-table\" xmlns=\"http:\/\/www.w3.org\/1999\/html\"\u003e\n\u003ctbody\u003e\n \u003ctr\u003e\n \u003ctd\u003eSet:\u003c\/td\u003e\n \u003ctd\u003eUnknown Event\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003eType:\u003c\/td\u003e\n \u003ctd\u003eEnchantment\u003c\/td\u003e\n \u003c\/tr\u003e\n \u003ctr\u003e\n \u003ctd\u003eRarity:\u003c\/td\u003e\n \u003ctd\u003eRare\u003c\/td\u003e\n \u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cdiv class=\"single-description-div\"\u003e\n \u003cdiv class=\"oracle-text\"\u003e\n At the beginning of your upkeep, choose one that hasn't been chosen —\u003cbr\u003e\u003cbr\u003e• See the sights — Surveil 3.\u003cbr\u003e\u003cbr\u003e• Cause trouble —Target creature gets +1\/+0 and gains menace until end of turn.\u003cbr\u003e\u003cbr\u003e• Get lost — Each player exiles a creature they control until this enchantment leaves the battlefield.\u003cbr\u003e\u003cbr\u003e•\"I'm fine! Let's go again!\" — All modes reset and can be\u003cbr\u003echosen again. 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Let's go again!\" — All modes reset and can be\u003cbr\u003echosen again. You lose 5 life.\u003cbr\u003e\u003cbr\u003e• Go to bed — Sacrifice this enchantment.\n \u003c\/div\u003e\n\u003ctable class=\"singles-reverse-description-table\"\u003e\n\u003ctbody\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cdiv class=\"single-description-div\"\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"catalogMetaData\" style=\"visibility: hidden;\" data-cardtype=\"mtg\" data-cardid=\"103081\" data-tcgid=\"640738\" data-lastupdated=\"2026-04-27T15:11:04.442Z\"\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n"}